Thingiverse
Airwolf Stacked Vector model
von AntsinAfrica
124
Downloads
162
Likes
0
Makes
Here is an idea I thought up a few years ago, and thought I would share it here for free.
It is a stacked vector concept that can be used to re-create almost any 3d model in any material that is in sheet form. I'm sure I'm not the first to think of this, but here it is anyhow.
By slicing a 3d model into slices the width of a chosen real world material, the profiles can be rendered out and cut out of that material and stacked on top of each other with dowels as locators.
I used the method to create this wooden airwolf model and a spaceship from the 80's TV series. See the V Spaceship here - https://www.thingiverse.com/thing:2790202
I cut each slice by hand, which I don't recommend, but I supplied the files in DXF and Ai formats, so it can be cut with a cnc I beleive?
Since this method can be scaled using a projector, I have optimistic plans to create a full size Zuul terror dog from Ghostbusters by using this technique and large foam sheets.
I used a slice modifier in 3ds Max
It is a stacked vector concept that can be used to re-create almost any 3d model in any material that is in sheet form. I'm sure I'm not the first to think of this, but here it is anyhow.
By slicing a 3d model into slices the width of a chosen real world material, the profiles can be rendered out and cut out of that material and stacked on top of each other with dowels as locators.
I used the method to create this wooden airwolf model and a spaceship from the 80's TV series. See the V Spaceship here - https://www.thingiverse.com/thing:2790202
I cut each slice by hand, which I don't recommend, but I supplied the files in DXF and Ai formats, so it can be cut with a cnc I beleive?
Since this method can be scaled using a projector, I have optimistic plans to create a full size Zuul terror dog from Ghostbusters by using this technique and large foam sheets.
I used a slice modifier in 3ds Max
Hast du dieses Modell gedruckt? Einloggen und dein Make teilen!
Melde dich an, um einen Kommentar zu hinterlassen
AnmeldenNoch keine Kommentare – sei der Erste!