Thingiverse
Basket weave mesh
by drewrt
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I've had fun with this and thought others might as well. I haven't tried to print it.
I've had one problem in the drawing, that more expert Fusion 360 users might be able to resolve better than I did, and I'd love to hear suggestions around it. I've uploaded the .f3d files so people can play with it.
The issue I had was in trying to join sections of the body, if I welded the vertices then I broke the symmetry, same if I tried to merge the edges. In the end as the f3d files shows, I moved to patch and stitched it together, which isn't really as good as you can't go back into sculpt and make big changes. This is the point I'd like to go back in, turn off symmetry and start to distort the whole thing so that it's got a bit more life.
I've had one problem in the drawing, that more expert Fusion 360 users might be able to resolve better than I did, and I'd love to hear suggestions around it. I've uploaded the .f3d files so people can play with it.
The issue I had was in trying to join sections of the body, if I welded the vertices then I broke the symmetry, same if I tried to merge the edges. In the end as the f3d files shows, I moved to patch and stitched it together, which isn't really as good as you can't go back into sculpt and make big changes. This is the point I'd like to go back in, turn off symmetry and start to distort the whole thing so that it's got a bit more life.
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