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Carcassonne Tile Grid
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This is my take on a tile grid for Carcassonne board game. There's a bunch of these out there, I tried to put my own spin on it. I printed with .2 layer height no supports needed. I created 3 different sizes of sections (read below for explanation of sizes), but all are based on same principles. When tiles are connected they create a full tile spot where connected.When a tile is on the board, pressing any corner of the tile lifts the other corner for easy removing of that tile.Can play on back side of the sections. If desired, use bottom side the sections (upside down) if wanting to be able to have tiles butted up to each other, but still want to be able to reposition the board. You don't get advantage of the orderly tile spots, but some may prefer not having the gap between tiles. Profile ExplanationAs stated there are 3 sizes, and I opted to create a different profile for each size(although they all have same print settings). NOTE: all sizes can connect to each other. Grid_3x
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