Thingiverse
Disc golf set (AI optimized)
by northerncore
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**This design is from a paper by Eeron Immonen titled:**
Optimal design for disc golf by computational fluid dynamics and machine learning.
*I did not Design this! I only made 3D-models from the profiles in the paper!*
In the paper the author mentions that the numbers printed on discs (representing speed, glide turn and fade) does not have any scientific basis, and is only rated from user-tests.
these discs are made utilizing machine learning and simulation to make discs that go farther and straighter. The machine learning was also constrained so that the new designs follows the competition rules of the PDGA. The paper mentions plans to utilize 3D-printing as a method of manufacturing.
here is a link to [the full paper](https://link.springer.com/article/10.1007/s00158-021-03107-7#Tab3)
*** 12.sep. 2024 ***
replaced the driver.stl with a new one that is more precise to the original drawings. It should also center itself better in most slicers.
Optimal design for disc golf by computational fluid dynamics and machine learning.
*I did not Design this! I only made 3D-models from the profiles in the paper!*
In the paper the author mentions that the numbers printed on discs (representing speed, glide turn and fade) does not have any scientific basis, and is only rated from user-tests.
these discs are made utilizing machine learning and simulation to make discs that go farther and straighter. The machine learning was also constrained so that the new designs follows the competition rules of the PDGA. The paper mentions plans to utilize 3D-printing as a method of manufacturing.
here is a link to [the full paper](https://link.springer.com/article/10.1007/s00158-021-03107-7#Tab3)
*** 12.sep. 2024 ***
replaced the driver.stl with a new one that is more precise to the original drawings. It should also center itself better in most slicers.
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