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Eldritch Cannon
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Eldritch Cannon EFAp16 Tiny or Small object Armor Class: 18 Hit Points: 5 × your artificer level (casting Mending on the cannon restores 2d6 hit points to it) Damage Immunities: poison, psychic Created by the Eldritch Cannon subclass feature. Activate Cannon (Requires You to be within 60 Feet of the Cannon). As a Bonus Action, you order the cannon to use the Flamethrower, Force Ballista, or Protector option below; you can direct the cannon to move up to 15 feet before or after that option: Flamethrower. The cannon blasts fire in a 15-foot Cone. Each creature in that area makes a Dexterity saving throw against your spell save DC, taking 2d8 Fire damage on a failed save or half as much damage on a successful one. Flammable objects in the <a target="_blank" rel="noopener noreferrer ugc" href="https://5e.tools/variantrules.html#con
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