Thingiverse
Fishing lures
by sirmakesalot
3.1k
Downloads
2.2k
Likes
22
Makes
There are two different kinds of lures here for you to land that next river monster!
These are based on my adventures with small and large mouth bass and pike.
They require metal hardware and treble hooks that you can buy at your local bait shop, BassPro, Canadian Tire, etc.
They should be printed as one piece so using support and a raft is a must. If they aren't solid enough you could loose your catch or worse your custom lure!
Lure #1 is a surface lure that you jerk to make it pop like a frog or surface fish to generate a strike. It works best at the edge of a reed bed or where there is relatively shallow, weedy water. It has a one piece body that should be printed fairly solid but with some hollows to make it float. I am thinking 60% solidity would be solid enough to accept the hardware with good thread purchase but still be buoyant enough to float.
Lure #2 has a jointed body to make it wiggle like a minnow with a spoon to make it dive. This can mimic the look of a
These are based on my adventures with small and large mouth bass and pike.
They require metal hardware and treble hooks that you can buy at your local bait shop, BassPro, Canadian Tire, etc.
They should be printed as one piece so using support and a raft is a must. If they aren't solid enough you could loose your catch or worse your custom lure!
Lure #1 is a surface lure that you jerk to make it pop like a frog or surface fish to generate a strike. It works best at the edge of a reed bed or where there is relatively shallow, weedy water. It has a one piece body that should be printed fairly solid but with some hollows to make it float. I am thinking 60% solidity would be solid enough to accept the hardware with good thread purchase but still be buoyant enough to float.
Lure #2 has a jointed body to make it wiggle like a minnow with a spoon to make it dive. This can mimic the look of a
Did you print this model? Sign in and share your make!
Sign in to leave a comment
Sign inNo comments yet – be the first!