Thingiverse
Goku v0.91K
by fASE-2
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DISCLAIMER:
I DID NOT CREATE THIS MODEL. THE TALENTED ARTISTS AT DIMPS CORPORATION DID. I TAKE ABSOLUTELY NO CREDIT FOR THIS WORK. PROPERTY OF BANDAI NAMCO ENTERTAINMENT INC. USED WITHOUT PERMISSION.
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source: Dragon Ball Xenoverse 2
update: DEC 2, 2017
-added depth to wrist guards/bracelets
-adjusted ear/shirt clipping (there's still a bit left, but its unavoidable)
-rotated and elongated back foot, then scaled feet to z=0
-fixed some polys on the round part of the head
-added more depth to belt and rotated it away from the leg to fix clipping (still has thin wall issues unless you scale up to 2x)
-tris --> quads on hands and a few other places
-excluded 4 thin loose hair strands
should be OK to print now... but do so at your own discretion. i'm sure the hair will require some clever support placement.
included new STL at 2xSS (everything except belt i
I DID NOT CREATE THIS MODEL. THE TALENTED ARTISTS AT DIMPS CORPORATION DID. I TAKE ABSOLUTELY NO CREDIT FOR THIS WORK. PROPERTY OF BANDAI NAMCO ENTERTAINMENT INC. USED WITHOUT PERMISSION.
-----------------------------------------------------------------------------------------------------------------
source: Dragon Ball Xenoverse 2
update: DEC 2, 2017
-added depth to wrist guards/bracelets
-adjusted ear/shirt clipping (there's still a bit left, but its unavoidable)
-rotated and elongated back foot, then scaled feet to z=0
-fixed some polys on the round part of the head
-added more depth to belt and rotated it away from the leg to fix clipping (still has thin wall issues unless you scale up to 2x)
-tris --> quads on hands and a few other places
-excluded 4 thin loose hair strands
should be OK to print now... but do so at your own discretion. i'm sure the hair will require some clever support placement.
included new STL at 2xSS (everything except belt i
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