Thingiverse
.grip Hollow Handle
von deemended
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This is a modified handle for the **.grip Modular Model and Miniature Painting Handle**, made hollow with a screw-in plug.
While the **.grip** system is an excellent overall design, it occurred to me that it would end up balanced top-heavy, especially if using the vice or painting a largish model. This modification allows the user to add ballast to the handle (coins, stones, souls of the vanquished... you know, stuff just lying around) to shift the center of gravity considerably lower. Add more or less depending on your tastes or desire to keep the handle from being too heavy and causing muscle fatigue.
**Final note:** This was my first foray into Blender and an excellent project to start learning the program (I have a background in vector design with some Sketchup experience... that was almost more a hindrance than a help). If you print and use this, know that it is the cause of the many dents in my forehead from smashing my head against my desk __*repeatedly*__. I got there in
While the **.grip** system is an excellent overall design, it occurred to me that it would end up balanced top-heavy, especially if using the vice or painting a largish model. This modification allows the user to add ballast to the handle (coins, stones, souls of the vanquished... you know, stuff just lying around) to shift the center of gravity considerably lower. Add more or less depending on your tastes or desire to keep the handle from being too heavy and causing muscle fatigue.
**Final note:** This was my first foray into Blender and an excellent project to start learning the program (I have a background in vector design with some Sketchup experience... that was almost more a hindrance than a help). If you print and use this, know that it is the cause of the many dents in my forehead from smashing my head against my desk __*repeatedly*__. I got there in
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