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GTA 5 Map
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Model of the GTA 5 game map created with Blender from the grayscale heightmap from Reddit: https://www.reddit.com/r/GTAV/comments/2e30dh/gta_v_heightmap/
Some higher buildings have been retouched for better results.
For now you'll have to scale the model more than 1000% to get a reasonable sized model. Also you'll have to adjust the Z axis to get rid of some parts of the sea that are still there.`
I'm no expert on print settings, but at 0.15 layer height, the model took 8 hours to print when scaled and rotated to fit the entire build plate of the Ender 3 Pro (220x220mm).
Will update this discription + the model itself in the future.
Updates will include the following:
- Model without the surrounding sea
- Adjusting the scale of the model
- Create some better shapes for the most distinctive buildings.
Some higher buildings have been retouched for better results.
For now you'll have to scale the model more than 1000% to get a reasonable sized model. Also you'll have to adjust the Z axis to get rid of some parts of the sea that are still there.`
I'm no expert on print settings, but at 0.15 layer height, the model took 8 hours to print when scaled and rotated to fit the entire build plate of the Ender 3 Pro (220x220mm).
Will update this discription + the model itself in the future.
Updates will include the following:
- Model without the surrounding sea
- Adjusting the scale of the model
- Create some better shapes for the most distinctive buildings.
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