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Hextraction Six Shooter Tile
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"Six bullets. More than enough to kill anything that moves." - Revolver Ocelot Five shots will have to do! Take this six-shooter for a whirl if you are looking for a different take on the existing Revolver Tile. Like the original, the whole tile is a trigger zone. When a ball rolls through it, turn the cylinder to release one ball from a chamber. All orientations are legal, so when placing choose carefully where to 'aim' the chute path. If a ball somehow ends up in a chamber, consider it a tacticool reload! Rules Card TextSetup: Line up a chamber with the chute. Load balls into remaining chambers. Balls in chambers do not count for the 3-ball rule. Trigger: Turn cylinder any direction to release one ball. HardwareOne 10mm M3 screw. You may be able to get away with longer, but 10mm suffices. I recommend an M3 flat washer. Printing / Assembly Instructions Everything is printed in PLA. I printed the mount plate face down (so pins face up) with supports, which filled in the
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