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Kingdom Builder - Insert / Landscape holder
by DaveShine
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To prevent the landscapes/sections from sliding around in the box, I built a minimalist holder (14g filament).
This needs to be printed twice and placed in opposite corners. This is enough to prevent the landscapes from sliding around.
The holders have a small edge/brim to prevent them from flying around when the landscapes are removed.
You can scale the height to:
- **22mm** (20mm+brim): Default as this is the height that exaclty fits in the box without lifting the lid
- **18mm** (16.2+brim): The height for 8 sections/landscapes (only base game)
- **26.4mm** (24mm+brim): The height for 12 sections/landscapes (base game + Nomads expansion). This will lift the lid a tiny bit.
There are three files:
* **KIngdomBuilder.stl**: Plain small holder. Print it upside down!
* **KingdomBuilder.3mf**: Two of the small holders, placed upside down and without shell layers at the underside.
* **KingdomBuilder_large.stl**: The larger model fills the elevations completely. It needs 2x90g filament an
This needs to be printed twice and placed in opposite corners. This is enough to prevent the landscapes from sliding around.
The holders have a small edge/brim to prevent them from flying around when the landscapes are removed.
You can scale the height to:
- **22mm** (20mm+brim): Default as this is the height that exaclty fits in the box without lifting the lid
- **18mm** (16.2+brim): The height for 8 sections/landscapes (only base game)
- **26.4mm** (24mm+brim): The height for 12 sections/landscapes (base game + Nomads expansion). This will lift the lid a tiny bit.
There are three files:
* **KIngdomBuilder.stl**: Plain small holder. Print it upside down!
* **KingdomBuilder.3mf**: Two of the small holders, placed upside down and without shell layers at the underside.
* **KingdomBuilder_large.stl**: The larger model fills the elevations completely. It needs 2x90g filament an
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