Thingiverse
Lamp shade (E27) with cable cover
von sebbrue
57
Downloads
38
Likes
0
Makes
I was sick of one of my improvised lamps and had a spare E27 socket.
Everything is printed with 0.2 mm layer height and a 0.4mm nozzle. Everything but the insert of the cable gland is printed in PETG. The insert is printed with shore 95A TPU. It doesn't take much. Even a 10g sample should be enough.
Print the actual lamp shade in vasemode with an extrusion width of at least 0.7mm and 1mm bottom height. You might get a failure on the lower section with less extrusion width. I sliced the lamp shade with Prusa Slicer and used the star pattern for the top infill layer. That is creating these stripes on the ceiling.
The lamp shade should fit any E27 socket with partial outer thread and a nut.
The cable gland for the cover is designed for flat 2x0.75mm² cable (H03VV2-F 2x0.75mm²). It might be a tight fit. The thread in the cover is M14x2. That way you can create your own insert
Use a generous brim for lamp shade and cable cover.
Everything should be in the right orientation
Everything is printed with 0.2 mm layer height and a 0.4mm nozzle. Everything but the insert of the cable gland is printed in PETG. The insert is printed with shore 95A TPU. It doesn't take much. Even a 10g sample should be enough.
Print the actual lamp shade in vasemode with an extrusion width of at least 0.7mm and 1mm bottom height. You might get a failure on the lower section with less extrusion width. I sliced the lamp shade with Prusa Slicer and used the star pattern for the top infill layer. That is creating these stripes on the ceiling.
The lamp shade should fit any E27 socket with partial outer thread and a nut.
The cable gland for the cover is designed for flat 2x0.75mm² cable (H03VV2-F 2x0.75mm²). It might be a tight fit. The thread in the cover is M14x2. That way you can create your own insert
Use a generous brim for lamp shade and cable cover.
Everything should be in the right orientation
Hast du dieses Modell gedruckt? Einloggen und dein Make teilen!
Melde dich an, um einen Kommentar zu hinterlassen
AnmeldenNoch keine Kommentare – sei der Erste!