Thingiverse
Mocap Baseball Swing Figurines
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A set of three figurines reconstructed from motion capture data of a baseball swing. A cool experiment in collaboration with [ZenoLink](http://zenolink.com/)!
Modeled with an OpenSCAD script by placing a sphere at the coordinates of each joint and connecting nodes with the [`hull`](https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/Transformations#hull) command to form the limbs and torso. The sweep of the bat in the third model is formed by the `union` of the hull of each consecutive pair of bat positions. I think it's a fairly successful way to make a static visualization of an object's motion.
Next step might be to replace the simple stick figure with some other character model rigged with the same data.
Modeled with an OpenSCAD script by placing a sphere at the coordinates of each joint and connecting nodes with the [`hull`](https://en.wikibooks.org/wiki/OpenSCAD_User_Manual/Transformations#hull) command to form the limbs and torso. The sweep of the bat in the third model is formed by the `union` of the hull of each consecutive pair of bat positions. I think it's a fairly successful way to make a static visualization of an object's motion.
Next step might be to replace the simple stick figure with some other character model rigged with the same data.
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