Thingiverse
OpenSCAD Rounded Cube Corners
por Sembiance
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roundedCube() Allows you to round any edge of a cube in OpenSCAD
NOTE! I do not update thingiverse with new versions.
LATEST version can always be found here: https://github.com/Sembiance/common/tree/master/openscad
Usage
=====
Prototype: roundedCube(dim, r, x, y, z, xcorners, ycorners, zcorners)
Arguments:
- dim = Array of x,y,z numbers representing cube size
- r = Radius of corners. Default: 1
- x = Round the corners along the X axis of the cube. Default: false
- y = Round the corners along the Y axis of the cube. Default: false
- z = Round the corners along the Z axis of the cube. Default: true
- xcorners = Array of 4 booleans, one for each X side of the cube, if true then round that side. Default: [true, true, true, true]
- ycorners = Array of 4 booleans, one for each Y side of the cube, if true then round that side. Default: [true, true, true, true]
- zcorners = Array of 4 booleans, one for each Z side of the cube, if tr
NOTE! I do not update thingiverse with new versions.
LATEST version can always be found here: https://github.com/Sembiance/common/tree/master/openscad
Usage
=====
Prototype: roundedCube(dim, r, x, y, z, xcorners, ycorners, zcorners)
Arguments:
- dim = Array of x,y,z numbers representing cube size
- r = Radius of corners. Default: 1
- x = Round the corners along the X axis of the cube. Default: false
- y = Round the corners along the Y axis of the cube. Default: false
- z = Round the corners along the Z axis of the cube. Default: true
- xcorners = Array of 4 booleans, one for each X side of the cube, if true then round that side. Default: [true, true, true, true]
- ycorners = Array of 4 booleans, one for each Y side of the cube, if true then round that side. Default: [true, true, true, true]
- zcorners = Array of 4 booleans, one for each Z side of the cube, if tr
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