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Print Your Run !!!
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***New 2017-10-10***
Added applications exported from Processing 3 for all major operation systems. Included a .gpx file to the .zip file so that you can test it out directly.
Place your own GPX file in the same folder as the application, important that you name your file 'input.gpx' . Staret the program and the 3d-model will appear on screen. Press 's' to export the model, the output .stl will be named 'path.stl' and will be saved alongside your input file.
***End of New***
Who doesn't want a physical representation of the perfect run, the longest run, or that crappy run that even really wasn't something to remember even afterwards?
I know that I did, but I couldn't find any way when searching the net for a solution.
Alas, I set out to make my own program that could turn my .GPX files to .STLs that could be printed out. I found appropriate libraries for Processing, and managed to work out a way to parse the files and translate the data to points in a voxel array.
Added applications exported from Processing 3 for all major operation systems. Included a .gpx file to the .zip file so that you can test it out directly.
Place your own GPX file in the same folder as the application, important that you name your file 'input.gpx' . Staret the program and the 3d-model will appear on screen. Press 's' to export the model, the output .stl will be named 'path.stl' and will be saved alongside your input file.
***End of New***
Who doesn't want a physical representation of the perfect run, the longest run, or that crappy run that even really wasn't something to remember even afterwards?
I know that I did, but I couldn't find any way when searching the net for a solution.
Alas, I set out to make my own program that could turn my .GPX files to .STLs that could be printed out. I found appropriate libraries for Processing, and managed to work out a way to parse the files and translate the data to points in a voxel array.
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