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Pumpkin Minions
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Pumpkin Minion
Size: Small
Type: Plant
AC: 12
HP: 20 (4d6 + 4)
Speed: 20 ft.
STR: 12 (+1)
DEX: 14 (+2)
CON: 12 (+1)
INT: 1 (-5)
WIS: 8 (-1)
CHA: 1 (-5)
Skills: None
Senses: Darkvision 60 ft., passive Perception 9
Languages: None
Challenge Rating: 1/8 (25 XP)
Special Traits:
Pumpkin Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be grappled by the pumpkin minion's gaping pumpkin jaws until the grapple ends.
Actions:
Slam: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Note: These stats are provided as a suggestion and can be adjusted as needed to fit your campaign. The spider-like root legs and bear trap-like pumpkin jaws make the pumpkin minions a unique and potentially unsettling opponent for adventurers to face.
Size: Small
Type: Plant
AC: 12
HP: 20 (4d6 + 4)
Speed: 20 ft.
STR: 12 (+1)
DEX: 14 (+2)
CON: 12 (+1)
INT: 1 (-5)
WIS: 8 (-1)
CHA: 1 (-5)
Skills: None
Senses: Darkvision 60 ft., passive Perception 9
Languages: None
Challenge Rating: 1/8 (25 XP)
Special Traits:
Pumpkin Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be grappled by the pumpkin minion's gaping pumpkin jaws until the grapple ends.
Actions:
Slam: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Note: These stats are provided as a suggestion and can be adjusted as needed to fit your campaign. The spider-like root legs and bear trap-like pumpkin jaws make the pumpkin minions a unique and potentially unsettling opponent for adventurers to face.
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