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Pyro-GX
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The player's ship from the game Descent and Descent II developed by Parallax Software and released by Interplay Productions. Model based on cutscene animations from Descent II. Rendering inspired by missions to Oberon and Miranda from the first Descent game. Rendering made with Blender 2.81. Second version incorporates a vulcan cannon and gauss cannon, as well as minor redesigns to various parts of the ship (vents, thrusters, rear window of cockpit).
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