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Reflection Cube
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In line with my other Portal models, this is the Discouragement Redirection Cube from Portal 2
Note: The glass material in the center is impossible to represent with standard PBR materials. You'll have to play around with it in your render engine of choice. The Blender version has a proper shader setup.

> Modeled in Blender and Textured in Substance Painter.
Note: The glass material in the center is impossible to represent with standard PBR materials. You'll have to play around with it in your render engine of choice. The Blender version has a proper shader setup.

> Modeled in Blender and Textured in Substance Painter.
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