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Robot "Klaus" for Analog Programming
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Shortversion: A small robot figure for use with teaching material about programming and algorithms. 🇬🇧 In my class I use “Klaus” for an entry level course of programming and algorithm design. This is fully analog with cards to lay out algorithms. You can then ”run” these by placing a little figure on a game like map. Since the original only contains a wooden game figure I designed “Klaus” as a printable robot with based on the printed figure design of Dr. Jörg Kraus, who published the original material, and with friendly authorization of the author. See https://www.ems-kraus.de/klaus.html for details about the original material.I attached a (german) worksheet explaining how to use “Klaus”. Print settings0.4mm nozzle0.12mm layer hight (0.2mm first layer)aligned seams2 wallsmonotonic line surface patterns5 top an bottom layers (each)15% gyroid infillno supports — 🇩🇪 In meinem Informatikunterricht steige ich in die Programmierung mit dem Set „Programmieren mit Klaus“ ein. Das Set läuf
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