Thingiverse
RummiKub Tile Game
by don3sch
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## RummiKub (supports more players)
inspired by http://www.thingiverse.com/thing:1428474
1. There are two sizes of tiles, a travel size and the 30% larger original size.
2. Each color has two sets of numbers but only one joker, as laid out in kit.
3. STL's are grouped into logical print jobs.
4. Print inserts upside down so shinny, flared out side is facing out (fits in tile better too).
5. Inserts designed to snap in with moderate pressure from fingers or smooth object.
6. Suggest the tolerance test first to confirm how well inserts fit into tiles.
7. Official game rack holds 24 tiles, my large rack holds 35 tiles.
8. How to play: https://en.wikipedia.org/wiki/Rummikub
9. I included the underline inserts for 6 & 9 tiles, but decided not to use them on mine.
WHY??? The original game only supports up to 4 players (4 colors) and we always have more that want to play. I figured we can support more people by adding additional colors. We'll use the original game for 2-3
inspired by http://www.thingiverse.com/thing:1428474
1. There are two sizes of tiles, a travel size and the 30% larger original size.
2. Each color has two sets of numbers but only one joker, as laid out in kit.
3. STL's are grouped into logical print jobs.
4. Print inserts upside down so shinny, flared out side is facing out (fits in tile better too).
5. Inserts designed to snap in with moderate pressure from fingers or smooth object.
6. Suggest the tolerance test first to confirm how well inserts fit into tiles.
7. Official game rack holds 24 tiles, my large rack holds 35 tiles.
8. How to play: https://en.wikipedia.org/wiki/Rummikub
9. I included the underline inserts for 6 & 9 tiles, but decided not to use them on mine.
WHY??? The original game only supports up to 4 players (4 colors) and we always have more that want to play. I figured we can support more people by adding additional colors. We'll use the original game for 2-3
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