Thingiverse
Sappho's Head - Refined
par Mr_MegaTronic
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This model is an experiment of mine to develop an easy and powerful creative workflow for taking a 3D scan or other simple model and adding superficial detail to enhance the quality of the 3D print.
I am using Blender 2.67b and its impressively powerful sculpting tools along with the recently introduced "dynamic topology" feature and a Wacom Cintiq pen tablet. I took the STL file straight from the Thingiverse and using the crease tool, carved ridges and pinches in the model to exaggerate some features of the model.
What I have found is even with a high-detail model, the nature of many 3D printing technologies will smooth or obliterate small details and add to the generational degradation of the figure. This effect is worsened significantly if there is to be any hand-finishing performed to the final print.
Sappho's Head has become a nice "showcase" print for many. It is an elegant way
This model is an experiment of mine to develop an easy and powerful creative workflow for taking a 3D scan or other simple model and adding superficial detail to enhance the quality of the 3D print.
I am using Blender 2.67b and its impressively powerful sculpting tools along with the recently introduced "dynamic topology" feature and a Wacom Cintiq pen tablet. I took the STL file straight from the Thingiverse and using the crease tool, carved ridges and pinches in the model to exaggerate some features of the model.
What I have found is even with a high-detail model, the nature of many 3D printing technologies will smooth or obliterate small details and add to the generational degradation of the figure. This effect is worsened significantly if there is to be any hand-finishing performed to the final print.
Sappho's Head has become a nice "showcase" print for many. It is an elegant way
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