Thingiverse
Scout Patrol
by dcainesky
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1) Description:
a) Scout Patrol game - play against the Arduino MEGA.
b) Small scout ships typically patrol in pairs to provide fire
c) support for each other. Primary weapon is a Boson Torpedo which
travels in an arc similar to an artillery shell, The Torpedo is like a
pulsed green laser firing Higgs Boson particles on a curved flight path.
d) Like a tiny Battleships game.
e) No two player version yet (RF24 between two devices in the works now).
2) Other Files:
a) - game mount 3d print file for an Arduino MEGA.
b) - Fritzing wiring diagram.
c) - touchscreen coordinates mapping assist
d) - to replace the (lost?) white one that comes with the tft/lcd
3) Hardware:
a) 2.8" TFT LCD Touchscreen (I used one by ELEGOO)
sitting on an Arduino MEGA with an on-off switched 9V
battery box all held on 3D printed printed mounting frame.
b) Used passive buzzers to generate sound effects (stereo?)
and an RGB LED module for lighting effects.
4) General Notes:
a) Co
a) Scout Patrol game - play against the Arduino MEGA.
b) Small scout ships typically patrol in pairs to provide fire
c) support for each other. Primary weapon is a Boson Torpedo which
travels in an arc similar to an artillery shell, The Torpedo is like a
pulsed green laser firing Higgs Boson particles on a curved flight path.
d) Like a tiny Battleships game.
e) No two player version yet (RF24 between two devices in the works now).
2) Other Files:
a) - game mount 3d print file for an Arduino MEGA.
b) - Fritzing wiring diagram.
c) - touchscreen coordinates mapping assist
d) - to replace the (lost?) white one that comes with the tft/lcd
3) Hardware:
a) 2.8" TFT LCD Touchscreen (I used one by ELEGOO)
sitting on an Arduino MEGA with an on-off switched 9V
battery box all held on 3D printed printed mounting frame.
b) Used passive buzzers to generate sound effects (stereo?)
and an RGB LED module for lighting effects.
4) General Notes:
a) Co
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