Thingiverse
Skull and Crossbones - mesh fixed
by fatdavemakes
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Original model run through meshlab and blender to fix some mesh issues. Use fixed2 unless you have a reason not to, info of difference below.
All credit for the model belongs to the original author I just clicked some buttons on this one to make some software happy :-)
Update:
I have uploaded a second version of the model(skull_and_crossbones_fixed2.stl) which slices off a small amount at the back to make it flat for an easy print. The original model has a small cross on the back and the bones are raises very slightly above the back of the skull. Shaving a fraction of a mm off the back makes printing much easier.
All credit for the model belongs to the original author I just clicked some buttons on this one to make some software happy :-)
Update:
I have uploaded a second version of the model(skull_and_crossbones_fixed2.stl) which slices off a small amount at the back to make it flat for an easy print. The original model has a small cross on the back and the bones are raises very slightly above the back of the skull. Shaving a fraction of a mm off the back makes printing much easier.
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