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Stylized Camera
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This piece is the result of my learning process in exploring Blender and Substance Painter. I spent one day modeling the camera in Blender, and another day texturing it in Substance Painter. Throughout the process, I was guided by a friend who taught me effective techniques from modeling to texturing. This asset reflects my ongoing effort to improve my 3D workflow and develop a stronger foundation in stylized game asset creation.
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