Thingiverse
The tile game
par 7_d_7
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The tile Game is a straightforward infinitely scalable board game that I created based on a childhood game I played with friends using my family's restaurant`s counter tiles. Since I wanted to model something, I decided to turn it into an actual board game. Feel free to make any changes you like and remember to have fun.
Basic rules:
1. Each tile can be identified by a number, allowing you to roll a die with the same number of sides as rooms to determine which rooms are around the player.
2. Player start location is determined by you.
3. can be played with as many or as few tiles as you eish by making ajustments to the rules (Example: every time the player switches spaces the tiles change)
Basic room rules:
1. blank tile: basic tile you can pass through.
2. broken lightbulb: if you pass through 3 in a row its game over.
3. !: roll a d20 upon entry if it lands on 20 the tile becomes cracked (game over).
4. cracked tile: Player can not enter this space
Basic rules:
1. Each tile can be identified by a number, allowing you to roll a die with the same number of sides as rooms to determine which rooms are around the player.
2. Player start location is determined by you.
3. can be played with as many or as few tiles as you eish by making ajustments to the rules (Example: every time the player switches spaces the tiles change)
Basic room rules:
1. blank tile: basic tile you can pass through.
2. broken lightbulb: if you pass through 3 in a row its game over.
3. !: roll a d20 upon entry if it lands on 20 the tile becomes cracked (game over).
4. cracked tile: Player can not enter this space
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