Thingiverse
Vermont Cubified Topographical Model (Generated)
par Exolun
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This model is part of an ongoing proof of concept while I work on the image import feature of OSCADSharp.
I generated the model by feeding in a topographical image of Vermont to OSCADSharp, which generated a height-mapped 3D model composed of cubes. It took a tiny bit of tweaking though, because height is assigned based on the sum of each color. Lighter colors are taller, while darker colors are lower. (Note - the model isn't particularly accurate topographically speaking!)
The result ended up better than expected, and mine will be a fridge magnet.
This feature is not yet released in the public NuGet package. If you're interested in how the height mapping feature is coming along, feel free to follow along on GitHub or pull it down and give it a try.
https://github.com/Exolun/OSCADSharp
I generated the model by feeding in a topographical image of Vermont to OSCADSharp, which generated a height-mapped 3D model composed of cubes. It took a tiny bit of tweaking though, because height is assigned based on the sum of each color. Lighter colors are taller, while darker colors are lower. (Note - the model isn't particularly accurate topographically speaking!)
The result ended up better than expected, and mine will be a fridge magnet.
This feature is not yet released in the public NuGet package. If you're interested in how the height mapping feature is coming along, feel free to follow along on GitHub or pull it down and give it a try.
https://github.com/Exolun/OSCADSharp
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