Thingiverse
COLORING
von ferditekin
1
Downloads
0
Likes
0
Makes
Coloring
Because of the lack in our COLOR PRIME SCIENCE science.
C -> C10 [ [ C0 ( C1, C2, C3, C4, C5, C6, C7, C8 ) ] C9 ].
Simple Cartesian ( [ C1, C2, C3, C4, C5, C6 ], C7, C8 ).
Simple Dimension (C12X, C34Y, C56Z) C78OUT.
Internal Atonoms C0 ( C1, C2, C3, C4, C5, C6, C7, C8 ).
Base, Internal, Outer Atonoms (C10, C0, C9).
Simple Logics 24 (8, 8, 8) Count.
OpenSCAD ( related .scad files are inside the things files) coloring and 16 VPs groups capsulation COLORING SHELL.
// ##
// 16 VPs CAPSULATION COLORS SHELL
// 5xN! CUBIC 3D COLOR SHELL
// SIMPLE ITERATION AND COLORING
//
// DEFAULT xyz1[1:2:5] Matrix
// DEFAULT xyz2[1:2:5] Matrix
// DEFAULT xyz3[1:2:5] Matrix
// DEFAULT x4[1:2:5] y4[3:2:1] z4[3:2:1] Matrix
// DEFAULT 3 x 19683 = 59049 element!
// DEFAULT 16 VP Capsulation!
// DEFAULT 1, 2, 3, 4, 5, 6, 7, 8 VP Capsulation FULL!
//
// NORMAL xyz1[1:2:5] Matrix
// NORMAL xyz2[1:2:5] Matrix
// NORMAL xyz3[1:2:5] Matrix
// NORMAL xyz4[1:2:5] Matrix
/
Because of the lack in our COLOR PRIME SCIENCE science.
C -> C10 [ [ C0 ( C1, C2, C3, C4, C5, C6, C7, C8 ) ] C9 ].
Simple Cartesian ( [ C1, C2, C3, C4, C5, C6 ], C7, C8 ).
Simple Dimension (C12X, C34Y, C56Z) C78OUT.
Internal Atonoms C0 ( C1, C2, C3, C4, C5, C6, C7, C8 ).
Base, Internal, Outer Atonoms (C10, C0, C9).
Simple Logics 24 (8, 8, 8) Count.
OpenSCAD ( related .scad files are inside the things files) coloring and 16 VPs groups capsulation COLORING SHELL.
// ##
// 16 VPs CAPSULATION COLORS SHELL
// 5xN! CUBIC 3D COLOR SHELL
// SIMPLE ITERATION AND COLORING
//
// DEFAULT xyz1[1:2:5] Matrix
// DEFAULT xyz2[1:2:5] Matrix
// DEFAULT xyz3[1:2:5] Matrix
// DEFAULT x4[1:2:5] y4[3:2:1] z4[3:2:1] Matrix
// DEFAULT 3 x 19683 = 59049 element!
// DEFAULT 16 VP Capsulation!
// DEFAULT 1, 2, 3, 4, 5, 6, 7, 8 VP Capsulation FULL!
//
// NORMAL xyz1[1:2:5] Matrix
// NORMAL xyz2[1:2:5] Matrix
// NORMAL xyz3[1:2:5] Matrix
// NORMAL xyz4[1:2:5] Matrix
/
Hast du dieses Modell gedruckt? Einloggen und dein Make teilen!
Melde dich an, um einen Kommentar zu hinterlassen
AnmeldenNoch keine Kommentare – sei der Erste!