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Customizable Stone Wall
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This thing uses the intersection of randomly rotated cubes to simulate a stone, and then creates a wall made from those stones using running bond.
The maximum rotation angle changes the shape of the stone, with smaller values being more brick-like, and higher rotation angles looking like you stuffed whatever chipped granite was lying around into a wall. A master random seed saves your arrangement. The base size and mortar dimensions are customizable as well. A "z_compression" variable is used to compensate for higher rotation angles which would otherwise appear to "float" in the mortar.
Edit (1MAR2014): You can now change the number of cubes used to make a block. A new parameter "power" rotates blocks less based on how many blocks are asked for. So you can add facets without getting chips of stone.
Future fixes:
-I want to add circular columns to the ends, so that you can string them together in an artistically pleasing way, without gaps.
The maximum rotation angle changes the shape of the stone, with smaller values being more brick-like, and higher rotation angles looking like you stuffed whatever chipped granite was lying around into a wall. A master random seed saves your arrangement. The base size and mortar dimensions are customizable as well. A "z_compression" variable is used to compensate for higher rotation angles which would otherwise appear to "float" in the mortar.
Edit (1MAR2014): You can now change the number of cubes used to make a block. A new parameter "power" rotates blocks less based on how many blocks are asked for. So you can add facets without getting chips of stone.
Future fixes:
-I want to add circular columns to the ends, so that you can string them together in an artistically pleasing way, without gaps.
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