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functional screwdriver
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yet another video of the learn fusion 360 in 30 days playlist that I'm following, this day (day 14) implemented the idea of external and internal components in fusion 360, the only amendment I intend to make on this model is to make the screwdriver tip an external component in the hopes of being able to swap and switch with various different screw driver tip external components (torque tip, Phillip's head)
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