Thingiverse
Garchomp
door gubatron9000
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A personal and school 3D fan art project featuring Garchomp, one of my favorite pseudo-legendary Pokémon. I wanted to reimagine Garchomp with a more monstrous and realistic aesthetic while still keeping true to its iconic silhouette. Sculpted in ZBrush, textured in Substance Painter, and rendered in Blender's cycles engine.
The goal was to push creature anatomy, surface detailing, and dynamic posing for an action-oriented scene. Special attention was given to muscle definition, scale texturing, and materials like the rough skin and horn.
The goal was to push creature anatomy, surface detailing, and dynamic posing for an action-oriented scene. Special attention was given to muscle definition, scale texturing, and materials like the rough skin and horn.
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