Plastic Beast
di the_colorist
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***UPDATE***
Here are the things that changed between Plastic Beast version 4 (the frame I released a few weeks ago) to version 6
*1) Raised the motors mounts by 2mm. This should make the corner section of the frame more durable for direct hits, it should also help with the "area thrust" problem by adding more space for the prop to move air.
*2) lowered the "cross arms" vertical channels to help save on weight since they did not add much structural integrity. It is still just as strong in those axis.
*3) "Rounded" all the edges of the build. Because of the software I used to build this I could not easily round my corners in my design. So I opted for using more 45 degree angles to achieve the rounded corner. With the vapor bath, the corners are close to round.
*4) added a 2mm lip to the "box" part of the frame. This add strength but more important, rigidity. The frame already had very little flex during flight, this is the last step to ensure there is absolutely no flex during f
Here are the things that changed between Plastic Beast version 4 (the frame I released a few weeks ago) to version 6
*1) Raised the motors mounts by 2mm. This should make the corner section of the frame more durable for direct hits, it should also help with the "area thrust" problem by adding more space for the prop to move air.
*2) lowered the "cross arms" vertical channels to help save on weight since they did not add much structural integrity. It is still just as strong in those axis.
*3) "Rounded" all the edges of the build. Because of the software I used to build this I could not easily round my corners in my design. So I opted for using more 45 degree angles to achieve the rounded corner. With the vapor bath, the corners are close to round.
*4) added a 2mm lip to the "box" part of the frame. This add strength but more important, rigidity. The frame already had very little flex during flight, this is the last step to ensure there is absolutely no flex during f
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